The Runick Archetype is split into 4 types of cards: Quick-Play Spells, Fusion Monsters, a Continuous Spell, and a Field Spell.Įach of the Runick Quick-Play Spells all have two effects. The main strategy is to interrupt your opponent while utilizing the defensive effects of your Runick Fusions - or whatever other monsters you're using - to ensure your opponent isn't able to disrupt your game plan. The archetype is almost entirely comprised of Quick-Play Spell Cards that's primary win condition is Deck Out while continually refilling your hand in order to keep ahead of your opponent while doing so. Runicks are all based on a mage's journey through Norse Mythology while utilizing the Germanic runes known as 'Runicks'. Because Runicks are fun and can be splashed into pretty much any deck that doesn't care about a Battle Phase. Now, you may be asking: 'Why would I play a mill-focused deck when I could just play my (insert meta deck here) instead?' Good question.
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